www.avalon-larp.com
//
Copyright 1997-2006 Avalon, LLC. All Rights Reserved.
Web Design by Ryan Roth, 2005.
Problems? Contact the Webmaster.

Event Tips . . .

What follows represents a summary of what many players feel our neos should know before going to an event. Many an event has been ruined for a player because he/she forgot to bring extra socks or a sleeping bag. Please read the content below carefully and take each tip as advice from many years playing experience. If you have any tips to offer the next generation of neos, please feel free to drop the Webmaster a note.

Costuming

Avalon is a game that plays out in a Medieval-Fantasy style world. This should be kept in mind when choosing a costume for a character. The different playable races are listed in the ‘Races of Verose’ section. Each race has its own unique costume requirements such as pointed ears for the different Khai and prosthetics for Danali. Keep this in mind as some races are more difficult and expensive to costume for than others.

Stay in-period using leather, cotton, silk, suede and other common fabrics. Velcro, zippers, denim, tennis shoes, etc. are not in-period. Exceptions are made for prescription glasses.

Pouches are vital accessories to any character. This is where a character would store his/her in-character coin, potions, etc.

Also keep in mind costume pieces that would better fit the character being portrayed. Does this character keep to himself or herself? A hood would be a suitable costume piece. Does this character flaunt wealth or enjoy parties? Jewelry or colorful clothing would be in order. Costuming is not only how a character looks, it is also how a character’s personality affects that look.

Bring appropriate props for the character’s skills and talents. Ones with the healing art of Dothri would bring white strips of cloth to bandage with.

All armour being worn must have a prop associated with it. If a character has a Steele Breastplate then the player must have an armour prop made of metal that covers their chest. Vinyl works for leather armour.

Camping

Weekend events are held over night and the only places that are out of character are the bathrooms and Fear Factory. All cabins are in-character, which includes the cabins that the PCs sleep in. At any point during the event, beasts and other characters may enter any cabin, unless there is something blocking their path, such as an in-character lock or a force wall. This being said, remember to take the time to dress up your cabin with tapestries or covered or electronic candles.

Bring everything needed to stay over night somewhere. Bathroom supplies, sleeping bag, a pillow, extra blankets.

Bring extra in-character food such as bread, fruit or juice. Tavern food is available but it never hurts to be prepared for late-night hunger.

Seasonal Reminders

Winter

During winter beware of the cold; bring extra blankets, extra clothes and anything else to keep warm.

Spring

Bring clothing that will keep the rain off. Plastic ponchos are not allowed as they are very out of character so bring cloaks or large hats. Tick season usually starts in April, so keep an eye out for them. Watch out for poison ivy/oak/sumac in the wooded areas.

Summer

Wear lightweight clothing; white silk-like shirts are the way to go in the summer. Always remember to make sure every piece of a costume is in character. Ticks and mosquitoes can put a damper on the weekend, so pack a small can of bug spray. Also, wear sun block and bring calamine lotion just in case.

Fall

Begin to bring extra blankets and clothes to prepare for the cold nights.
Home